<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom" xmlns:content="http://purl.org/rss/1.0/modules/content/"><channel><title>Tetris on Karpoke - Just Another Blog</title><link>http://karpoke.ignaciocano.com/tags/tetris/</link><description>Recent content in Tetris on Karpoke - Just Another Blog</description><generator>Hugo -- 0.167.0</generator><language>es</language><lastBuildDate>Sun, 12 Jan 2020 18:06:15 +0100</lastBuildDate><atom:link href="http://karpoke.ignaciocano.com/tags/tetris/index.xml" rel="self" type="application/rss+xml"/><item><title>The Story of Tetris</title><link>http://karpoke.ignaciocano.com/2020/01/12/the-story-of-tetris/</link><pubDate>Sun, 12 Jan 2020 18:06:15 +0100</pubDate><guid>http://karpoke.ignaciocano.com/2020/01/12/the-story-of-tetris/</guid><description>&lt;blockquote&gt;
&lt;p&gt;The year is 1984, and the cold war was in full affect between two
superpowers: the United States and the Soviet Union. Major economic and
political differences created a constant state of tension b&amp;hellip;&lt;/p&gt;
&lt;/blockquote&gt;
&lt;p&gt;» DocumentaryHeaven | &lt;a href="https://documentaryheaven.com/the-story-of-tetris/"&gt;documentaryheaven.com&lt;/a&gt;&lt;/p&gt;</description></item><item><title>Las matemáticas explican por qué no puedes ganar al Tetris hagas lo que hagas</title><link>http://karpoke.ignaciocano.com/2015/05/05/las-matematicas-explican-por-que-no-puedes-ganar-al-tetris-hagas-lo-que-hagas/</link><pubDate>Tue, 05 May 2015 22:13:00 +0100</pubDate><guid>http://karpoke.ignaciocano.com/2015/05/05/las-matematicas-explican-por-que-no-puedes-ganar-al-tetris-hagas-lo-que-hagas/</guid><description>&lt;blockquote&gt;
&lt;p&gt;“La única forma de ganar es no jugar”. Tom Murphy, programador, creó
en 2013 un programa que era capaz de aprender a jugar a Super Mario
Bros de forma que en sucesivas partidas conseguía salvar los distintos
obstáculos que se encontraba el personaje hasta ganar el juego. Cuando
enfrentó su software al Tetris, sin embargo, Murphy se encontró con
que no había victoria posible.&lt;/p&gt;
&lt;/blockquote&gt;
&lt;p&gt;» R. Pérez | &lt;a href="http://www.elconfidencial.com/tecnologia/2015-05-02/las-matematicas-explican-por-que-no-puedes-ganar-al-tetris-hagas-lo-que-hagas_786085/"&gt;elconfidencial.com&lt;/a&gt;&lt;/p&gt;</description></item><item><title>The Man Who Made ’Tetris’</title><link>http://karpoke.ignaciocano.com/2014/11/23/the-man-who-made-tetris/</link><pubDate>Sun, 23 Nov 2014 12:30:00 +0100</pubDate><guid>http://karpoke.ignaciocano.com/2014/11/23/the-man-who-made-tetris/</guid><description>&lt;blockquote&gt;
&lt;p&gt;Tetris was formally released in June 1984 by the Academy of Sciences,
after initially spreading among academics and the computer literate by
way of copied floppy disks. As a tile-fitting puzzler, Tetris
captivated these members of intelligentsia. After all, here was a game
constructed of pristine shapes taken straight from Platonic idealism.&lt;/p&gt;
&lt;/blockquote&gt;
&lt;p&gt;» Jagger Gravning | &lt;a href="http://motherboard.vice.com/read/the-man-who-made-tetris"&gt;motherboard.vice.com&lt;/a&gt;&lt;/p&gt;</description></item><item><title>Tetris Printer Algorithm</title><link>http://karpoke.ignaciocano.com/2013/06/05/tetris-printer-algorithm/</link><pubDate>Wed, 05 Jun 2013 23:06:00 +0100</pubDate><guid>http://karpoke.ignaciocano.com/2013/06/05/tetris-printer-algorithm/</guid><description>&lt;blockquote&gt;
&lt;p&gt;The algorithm converts pixels from a source image into squares in the
Tetris playfield, one row at a time from the bottom up. To generate an
individual square, the algorithm assembles a structure consisting of a
rectangular region fully supported by a single square protruding from
the bottom. When the rectangular region is completed, its rows are
cleared, leaving behind the protruding square. Three examples of the
process appear below&lt;/p&gt;
&lt;/blockquote&gt;</description></item></channel></rss>