<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom" xmlns:content="http://purl.org/rss/1.0/modules/content/"><channel><title>Object-Oriented on Karpoke - Just Another Blog</title><link>http://karpoke.ignaciocano.com/tags/object-oriented/</link><description>Recent content in Object-Oriented on Karpoke - Just Another Blog</description><generator>Hugo -- 0.167.0</generator><language>es</language><lastBuildDate>Tue, 19 Sep 2023 20:05:01 +0100</lastBuildDate><atom:link href="http://karpoke.ignaciocano.com/tags/object-oriented/index.xml" rel="self" type="application/rss+xml"/><item><title>PyCoderâs Weekly: Issue #595 (Sept. 19, 2023)</title><link>http://karpoke.ignaciocano.com/2023/09/19/pycoderas-weekly-issue-595-sept-19-2023/</link><pubDate>Tue, 19 Sep 2023 20:05:01 +0100</pubDate><guid>http://karpoke.ignaciocano.com/2023/09/19/pycoderas-weekly-issue-595-sept-19-2023/</guid><description>&lt;blockquote&gt;
&lt;p&gt;Inheritance, CPython Release Process, Folium, and More&lt;/p&gt;
&lt;/blockquote&gt;
&lt;p&gt;» PyCoder’s Weekly | &lt;a href="https://pycoders.com/issues/595"&gt;pycoders.com&lt;/a&gt;&lt;/p&gt;</description></item><item><title>SOLID: Single Responsibility Principle With Examples</title><link>http://karpoke.ignaciocano.com/2023/07/27/solid-single-responsibility-principle-with-examples/</link><pubDate>Thu, 27 Jul 2023 09:08:59 +0100</pubDate><guid>http://karpoke.ignaciocano.com/2023/07/27/solid-single-responsibility-principle-with-examples/</guid><description>&lt;blockquote&gt;
&lt;p&gt;In this article, you will learn about the following: What is SRP?
Importance of SRP in software&amp;hellip;&lt;/p&gt;
&lt;/blockquote&gt;
&lt;p&gt;» DEV Community | &lt;a href="https://dev.to/ggorantala/solid-single-responsibility-principle-with-examples-h0f"&gt;dev.to&lt;/a&gt;&lt;/p&gt;</description></item><item><title>SOLID Definition – the SOLID Principles of Object-Oriented Design Explained</title><link>http://karpoke.ignaciocano.com/2022/04/09/solid-definition-the-solid-principles-of-object-oriented-design-explained/</link><pubDate>Sat, 09 Apr 2022 19:25:30 +0100</pubDate><guid>http://karpoke.ignaciocano.com/2022/04/09/solid-definition-the-solid-principles-of-object-oriented-design-explained/</guid><description>&lt;blockquote&gt;
&lt;p&gt;The SOLID design principles help us create maintainable, reusable, and
flexible software designs. Each letter in the acronym SOLID stands for a
specific principle. Here is what each letter in the acronym stands for:
S: Single responsibility princip&amp;hellip;&lt;/p&gt;
&lt;/blockquote&gt;
&lt;p&gt;» freeCodeCamp.org | &lt;a href="https://www.freecodecamp.org/news/solid-principles-single-responsibility-principle-explained/"&gt;freecodecamp.org&lt;/a&gt;&lt;/p&gt;</description></item><item><title>Logtalk, Prolog orientado a objetos</title><link>http://karpoke.ignaciocano.com/2022/03/01/logtalk-prolog-orientado-a-objetos/</link><pubDate>Tue, 01 Mar 2022 15:07:01 +0100</pubDate><guid>http://karpoke.ignaciocano.com/2022/03/01/logtalk-prolog-orientado-a-objetos/</guid><description>&lt;blockquote&gt;
&lt;p&gt;Logtalk, Prolog orientado a objetos&lt;/p&gt;
&lt;/blockquote&gt;
&lt;p&gt;» blog.adrianistan.eu | &lt;a href="https://blog.adrianistan.eu/logtalk-prolog-orientado-objetos"&gt;blog.adrianistan.eu&lt;/a&gt;&lt;/p&gt;</description></item><item><title>SOLID Principles</title><link>http://karpoke.ignaciocano.com/2021/11/24/solid-principles/</link><pubDate>Wed, 24 Nov 2021 21:48:40 +0100</pubDate><guid>http://karpoke.ignaciocano.com/2021/11/24/solid-principles/</guid><description>&lt;blockquote&gt;
&lt;p&gt;Solid Principles Object Oriented Design principles The following link
contain examples for every&amp;hellip;&lt;/p&gt;
&lt;/blockquote&gt;
&lt;p&gt;» DEV Community | &lt;a href="https://dev.to/csahmed2020/solid-principles-2jc3"&gt;dev.to&lt;/a&gt;&lt;/p&gt;</description></item><item><title>Explaining SOLID with LEGO (and probably making enemies in the tech community)</title><link>http://karpoke.ignaciocano.com/2021/11/10/explaining-solid-with-lego-and-probably-making-enemies-in-the-tech-community/</link><pubDate>Wed, 10 Nov 2021 00:17:24 +0100</pubDate><guid>http://karpoke.ignaciocano.com/2021/11/10/explaining-solid-with-lego-and-probably-making-enemies-in-the-tech-community/</guid><description>&lt;blockquote&gt;
&lt;p&gt;Yeah&amp;hellip; so, this time I&amp;rsquo;ll be doing something a little different. I
believe I have a way to explain&amp;hellip;&lt;/p&gt;
&lt;/blockquote&gt;
&lt;p&gt;» DEV Community | &lt;a href="https://dev.to/noriller/explaining-solid-with-lego-and-probably-making-enemies-in-the-tech-community-4db4"&gt;dev.to&lt;/a&gt;&lt;/p&gt;</description></item><item><title>SOLID - Los principios del diseño orientado a objetos - 1 er principio</title><link>http://karpoke.ignaciocano.com/2021/11/09/solid-los-principios-del-diseno-orientado-a-objetos-1-er-principio/</link><pubDate>Tue, 09 Nov 2021 22:23:00 +0100</pubDate><guid>http://karpoke.ignaciocano.com/2021/11/09/solid-los-principios-del-diseno-orientado-a-objetos-1-er-principio/</guid><description>&lt;blockquote&gt;
&lt;p&gt;SOLID - Los principios del diseño orientado a objetos Introducción SOLID
es&amp;hellip;&lt;/p&gt;
&lt;/blockquote&gt;
&lt;p&gt;» DEV Community | &lt;a href="https://dev.to/victor_canseco/solid-los-principios-del-diseno-orientado-a-objetos-1-er-principio-232h"&gt;dev.to&lt;/a&gt;&lt;/p&gt;</description></item><item><title>SOLID Principals for OOP</title><link>http://karpoke.ignaciocano.com/2021/09/18/solid-principals-for-oop/</link><pubDate>Sat, 18 Sep 2021 15:17:32 +0100</pubDate><guid>http://karpoke.ignaciocano.com/2021/09/18/solid-principals-for-oop/</guid><description>&lt;blockquote&gt;
&lt;p&gt;If you learned something new feel free to connect with me on linkedin or
follow me on dev.to :) I&amp;hellip;&lt;/p&gt;
&lt;/blockquote&gt;
&lt;p&gt;» DEV Community | &lt;a href="https://dev.to/albertbennett/solid-principals-for-oop-2e49"&gt;dev.to&lt;/a&gt;&lt;/p&gt;</description></item><item><title>What does the Open-Closed Principle mean for refactoring?</title><link>http://karpoke.ignaciocano.com/2021/07/16/what-does-the-open-closed-principle-mean-for-refactoring/</link><pubDate>Fri, 16 Jul 2021 14:24:07 +0100</pubDate><guid>http://karpoke.ignaciocano.com/2021/07/16/what-does-the-open-closed-principle-mean-for-refactoring/</guid><description>&lt;blockquote&gt;
&lt;p&gt;In his 1988 book, Object-Oriented Software Construction, pro&lt;/p&gt;
&lt;/blockquote&gt;
&lt;p&gt;» Alex Bunardzic | &lt;a href="https://opensource.com/article/21/7/open-closed-principle-refactoring"&gt;opensource.com&lt;/a&gt;&lt;/p&gt;</description></item><item><title>Introduction</title><link>http://karpoke.ignaciocano.com/2021/07/15/introduction/</link><pubDate>Thu, 15 Jul 2021 14:38:32 +0100</pubDate><guid>http://karpoke.ignaciocano.com/2021/07/15/introduction/</guid><description>&lt;blockquote&gt;
&lt;p&gt;First compiled by Robert C. Martin in 1990s, SOLID is a acronym that
stands for: S: Single&amp;hellip;&lt;/p&gt;
&lt;/blockquote&gt;
&lt;p&gt;» DEV Community | &lt;a href="https://dev.to/eduardojuliao/introduction-3nmi"&gt;dev.to&lt;/a&gt;&lt;/p&gt;</description></item><item><title>Interface Segregation Principle</title><link>http://karpoke.ignaciocano.com/2021/07/15/interface-segregation-principle/</link><pubDate>Thu, 15 Jul 2021 14:38:25 +0100</pubDate><guid>http://karpoke.ignaciocano.com/2021/07/15/interface-segregation-principle/</guid><description>&lt;blockquote&gt;
&lt;p&gt;The Interface Segregation Principle (ISP) states: A client should not
implement interfaces that are&amp;hellip;&lt;/p&gt;
&lt;/blockquote&gt;
&lt;p&gt;» DEV Community | &lt;a href="https://dev.to/eduardojuliao/interface-segregation-principle-898"&gt;dev.to&lt;/a&gt;&lt;/p&gt;</description></item><item><title>Design Patterns: Builder</title><link>http://karpoke.ignaciocano.com/2021/07/05/design-patterns-builder/</link><pubDate>Mon, 05 Jul 2021 14:30:02 +0100</pubDate><guid>http://karpoke.ignaciocano.com/2021/07/05/design-patterns-builder/</guid><description>&lt;blockquote&gt;
&lt;p&gt;Welcome back to our series on design patterns. This week are tackling
the Builder pattern. It&amp;rsquo;s&amp;hellip;&lt;/p&gt;
&lt;/blockquote&gt;
&lt;p&gt;» DEV Community | &lt;a href="https://dev.to/tamerlang/design-patterns-builder-3e2g"&gt;dev.to&lt;/a&gt;&lt;/p&gt;</description></item><item><title>Understanding SOLID: Dependency Inversion Principle</title><link>http://karpoke.ignaciocano.com/2021/06/20/understanding-solid-dependency-inversion-principle/</link><pubDate>Sun, 20 Jun 2021 11:08:55 +0100</pubDate><guid>http://karpoke.ignaciocano.com/2021/06/20/understanding-solid-dependency-inversion-principle/</guid><description>&lt;blockquote&gt;
&lt;p&gt;What is the dependency inversion principle? The dependency inversion
principle is one of&amp;hellip;&lt;/p&gt;
&lt;/blockquote&gt;
&lt;p&gt;» DEV Community | &lt;a href="https://dev.to/sowmenappd/understanding-solid-dependency-inversion-principle-1i50"&gt;dev.to&lt;/a&gt;&lt;/p&gt;</description></item><item><title>Are you a SOLID developer?</title><link>http://karpoke.ignaciocano.com/2020/11/29/are-you-a-solid-developer/</link><pubDate>Sun, 29 Nov 2020 22:42:42 +0100</pubDate><guid>http://karpoke.ignaciocano.com/2020/11/29/are-you-a-solid-developer/</guid><description>&lt;blockquote&gt;
&lt;p&gt;SOLID is an acronym for 5 object-oriented design principles formulated
by Robert Martin - @unclebobma&amp;hellip;&lt;/p&gt;
&lt;/blockquote&gt;
&lt;p&gt;» DEV Community | &lt;a href="https://dev.to/coderslang/are-you-a-solid-developer-5e30"&gt;dev.to&lt;/a&gt;&lt;/p&gt;</description></item><item><title>The SOLID Object-Oriented Design Principles</title><link>http://karpoke.ignaciocano.com/2020/11/20/the-solid-object-oriented-design-principles/</link><pubDate>Fri, 20 Nov 2020 17:36:20 +0100</pubDate><guid>http://karpoke.ignaciocano.com/2020/11/20/the-solid-object-oriented-design-principles/</guid><description>&lt;blockquote&gt;
&lt;p&gt;The SOLID design principles are five key principles that are used to
design and structure a Class in&amp;hellip;&lt;/p&gt;
&lt;/blockquote&gt;
&lt;p&gt;» DEV Community | &lt;a href="https://dev.to/sathish/the-solid-object-oriented-design-principles-4e7o"&gt;dev.to&lt;/a&gt;&lt;/p&gt;</description></item><item><title>The SOLID principles of Object Oriented Design</title><link>http://karpoke.ignaciocano.com/2020/11/17/the-solid-principles-of-object-oriented-design/</link><pubDate>Tue, 17 Nov 2020 11:37:43 +0100</pubDate><guid>http://karpoke.ignaciocano.com/2020/11/17/the-solid-principles-of-object-oriented-design/</guid><description>&lt;blockquote&gt;
&lt;p&gt;What is SOLID? SOLID helps you to write code that is easy to maintain,
extend and understa&amp;hellip;&lt;/p&gt;
&lt;/blockquote&gt;
&lt;p&gt;» DEV Community | &lt;a href="https://dev.to/seymour7/the-solid-principles-of-object-oriented-design-53ho"&gt;dev.to&lt;/a&gt;&lt;/p&gt;</description></item></channel></rss>