<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom" xmlns:content="http://purl.org/rss/1.0/modules/content/"><channel><title>Kbuild on Karpoke - Just Another Blog</title><link>http://karpoke.ignaciocano.com/tags/kbuild/</link><description>Recent content in Kbuild on Karpoke - Just Another Blog</description><generator>Hugo -- 0.167.0</generator><language>es</language><lastBuildDate>Sun, 30 Dec 2012 14:34:00 +0100</lastBuildDate><atom:link href="http://karpoke.ignaciocano.com/tags/kbuild/index.xml" rel="self" type="application/rss+xml"/><item><title>Kbuild: the Linux Kernel Build System</title><link>http://karpoke.ignaciocano.com/2012/12/30/kbuild-the-linux-kernel-build-system/</link><pubDate>Sun, 30 Dec 2012 14:34:00 +0100</pubDate><guid>http://karpoke.ignaciocano.com/2012/12/30/kbuild-the-linux-kernel-build-system/</guid><description>&lt;blockquote&gt;
&lt;p&gt;One amazing thing about Linux is that the same code base is used for a
different range of computing systems, from supercomputers to very tiny
embedded devices. If you stop for a second and think about it, Linux
is probably the only OS that has a unified code base. For example,
Microsoft and Apple use different kernels for their desktop and mobile
OS versions (Windows NT/Windows CE and OS X/iOS). Two of the reasons
this is possible on Linux are that the kernel has many abstraction
layers and levels of indirection and because its build system allows
for creating highly customized kernel binary images.&lt;/p&gt;
&lt;/blockquote&gt;</description></item></channel></rss>