Juegos matemáticos con el dominó

No nos interesa el objetivo del popular juego, solo la regla básica para colocar cada ficha de dominó a continuación de otra » César Tomé | culturacientifica.com

27 de mayo de 2026 · 1 min · 27 palabras · Nacho Cano

Wordle permutations

Wordle permutations » leancrew.com | leancrew.com

28 de enero de 2023 · 1 min · 6 palabras · Nacho Cano

El cubo de Rubik: un pasatiempo sin fin

Cada vez me gusta más el cubo de Rubik. En los últimos años me he acercado poco a poco al MundoRubik y la verdad es que conforme pasa el tiempo me atrae » ^DiAmOnD^ | gaussianos.com

4 de mayo de 2021 · 1 min · 36 palabras · Nacho Cano

Historia del ajedrez, un juego de estrategia legendario

Historia del ajedrez, un juego de estrategia legendario » Ancient Origins Reconstructing the story of humanity | ancient-origins.es

7 de noviembre de 2020 · 1 min · 18 palabras · Nacho Cano

Tic-Tac-Toe (tres en raya) implementado en una llamada a printf [ENG]

tic-tac-toe in a single call to printf. Contribute to carlini/printf-tac-toe development by creating an account on GitHub. » GitHub | github.com

6 de junio de 2020 · 1 min · 21 palabras · Nacho Cano

Cómo la Dama se convirtió en la pieza más poderosa del Ajedrez

La Dama en el Ajedrez no siempre tuvo los movimientos que tiene hoy, de hecho esta figura femenina ni siquiera existía en el tablero. Esta es la historia de como la Dama del Ajedrez se convirtió en la pieza más poderosa. » Gabriela González | hipertextual.com

30 de mayo de 2015 · 1 min · 46 palabras · Nacho Cano

How Chess Has Changed Over The Last 150 Years

The rules of chess have remained consistent since the early 19th Century, but that doesn’t mean our approach to the game has stayed the same. Here are some intriguing and surprising ways the Game of Kings has changed its shape over the past 150 years. The history of chess dates back 1,500 years, but it wasn’t until the introduction of competitive chess in 1834 that the rules were solidified. Since that time, players of all calibers have diligently worked to find new and better ways of winning. ...

29 de mayo de 2015 · 1 min · 92 palabras · Nacho Cano

The greatest program ever written

I’m a programmer. I write games. Games programmers get a lot of respect, but none of them, not me, not Carmak, and not Abrash. None of them deserve the honour which I want to bestow on David Horne. This is because David Horne wrote the greatest program ever written: 1k chess on the ZX81. David Horne is not an urban myth. David Horne achieved what many would even now consider impossible. He wrote a chess game, with AI, that ran on a poorly documented, buggy machine that contained only 1k of memory. ...

8 de marzo de 2015 · 1 min · 94 palabras · Nacho Cano

What are the chances of survival of individual chess pieces in average games?

In case anyone’s wondering how I approached this as a programming problem, a quick trick is to not get drawn into writing a whole chessboard representation. Use a tool like pgn-extract to convert SAN moves (e.g. ”Nc3”) to long algebraic moves (e.g. ”Nb1c3”) - since we can safely assume all moves in the PGN are legal, this saves a lot of effort implementing the rules of chess (although you still have to handle castling and en passant carefully). » png-extract » SurvivingPieces ...

26 de octubre de 2014 · 1 min · 84 palabras · Nacho Cano